Search Issue Tracker
Fixed
Votes
2
Found in
5.3.0f2
Issue ID
748115
Regression
No
After playing scene with gameobject having Skinned Mesh Renderer and Mesh Renderer components, Mesh Renderer disappears
To reproduce:
1. Download the attached project and go to step 6, or skip this step
2. Create empty 3D project
3. Add Cube game object to the scene
4. Save the scene
5. Add Skinned Mesh Renderer component to the Cube game object
6. Add Mesh Renderer component to the Cube game object
7. Play the scene
Expected behavior: scene plays with all components attached to game objects
Actual behavior: Mesh Renderer component disappears and "MeshRenderer component deleted: Obsolete" message appears in the console
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Cenda
Jul 23, 2016 12:30
Same behaviour in 5.3.5p7 :( I wanted to switch during gameplay.