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SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
[Particles] Since 5.3 Particle System Animation property name went missing
Reproduction Steps: 1. Open the attached project (in Unity 5.3.X or later) 2. Open Scene1 3. Select Particle System in Hierarchy 4. ... Read more
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...
Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube prefab instance 4. Right-Click and choose "Prefab -> Open Asset I... Read more
[Android] JDK Download window doesn't open, when selecting incompatible ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable Use embed... Read more
[Editor] Hierarchy sorting icon is blurred at 150% scale
Hierarchy sorting icon is blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2. Edit > Preferences 3. Genera... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce: 1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)... Read more
Importing a .unitypackage does not upgrade its dependencies using the Ed...
Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more
[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...
Reproduction steps: 1. Open attached project "Case_1338498" and load Scene "Game" 2. Open the Lighting Window (Window -> Rendering -... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
SphereCastAll returns RayCastHit when partially embedded in collider
Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Start the game 4. Notice the console output(SphareCast re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened