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0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more

7
votes
Duplicate

[Particles] Since 5.3 Particle System Animation property name went missing

Shuriken

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Feb 03, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project (in Unity 5.3.X or later) 2. Open Scene1 3. Select Particle System in Hierarchy 4. ... Read more

2
votes
Fixed

ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...

IMGUI

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Mar 06, 2020

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Version/s: 2020.1.0a24, 2020.1.0b1

Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube prefab instance 4. Right-Click and choose "Prefab -> Open Asset I... Read more

0
votes
Fixed

[Android] JDK Download window doesn't open, when selecting incompatible ...

Mobile

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Aug 02, 2018

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Version/s: 2018.3.0a6, 2018.3.0a7

How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable Use embed... Read more

0
votes
Fixed

[Editor] Hierarchy sorting icon is blurred at 150% scale

Scene Hierarchy

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May 14, 2019

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Version/s: 2019.3.0a3

Hierarchy sorting icon is blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2. Edit > Preferences 3. Genera... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce: 1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)... Read more

0
votes
Fixed

Importing a .unitypackage does not upgrade its dependencies using the Ed...

--

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Sep 21, 2022

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Version/s: 2019.4.40f1, 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a10

Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Case_1338498" and load Scene "Game" 2. Open the Lighting Window (Window -> Rendering -... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

0
votes
By Design

SphereCastAll returns RayCastHit when partially embedded in collider

Physics

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Feb 03, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Start the game 4. Notice the console output(SphareCast re... Read more

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