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1
votes
Fixed

Assetbundles built with the same shaders different from each other

Asset Bundles

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Dec 01, 2015

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Version/s: 5.2.2p1

To reproduce: 1. Delete the "NewUnlitShader X.shader" files from the assets folder 2. Delete everything from Assets/StreamingAssets/... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps: 1) Open the project and the only scene in it 2) Build and run 3) Notice the player becomes not responsive 4) Select Mai... Read more

0
votes
Postponed

Huge latency when opening Animation window on curves with lots of 55 sec...

Animation Window

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Nov 26, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Download and import attached repro project. (repro-case_747768-AnimationLagIssue.zip). 2. Open scene "Simple... Read more

0
votes
Fixed

GetApplication().MayUpdate() log appears when using Lighting window

Shadows/Lights

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Dec 02, 2015

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Version/s: 5.4.0a4

Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more

0
votes
Won't Fix

[Visualization] Scene visualization modes doesn't work with zbiasing

Progressive Lightmapper

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Dec 02, 2015

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Version/s: 5.4.0a4

To reproduce: 1. Open attached project 2. Open scene 1 3. Bake lightmaps with Auto 4. Notice that there is ZBiasedPlane show in game... Read more

0
votes
Won't Fix

[ImageEffects] Tonemapping Color Grading "Fast Mode" makes LUT inconsistent

Image Effects

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Dec 02, 2015

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Version/s: 5.4.0a4

Using "Fast Mode" for Tonemapping Color Grading component makes LUT results inconsistent. Result with some LUTs is correct, with oth... Read more

0
votes
Fixed

[PlayableAPI] Mixing animations causes blent game object to jump

Animation

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Dec 01, 2015

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Version/s: 5.4.0a4

Reproduction steps: 1. Open attached project. 2. Open and play "Scene" scene. 3. Click on "Fire Grenade". Actual behavior: left mod... Read more

0
votes
Fixed

[enableEmission] Typo in warning CS0618, which says to use emission.enable

Shuriken

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Dec 02, 2015

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Version/s: 5.3.0f2

Repro steps: 1) Open my attached project and the only scene in it 2) Notice one warning(CS0618) and one error(CS1061) in the console... Read more

0
votes
Fixed

[TreeViewUtility] NullReferenceException when trying to configure Avatar

Animation

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Nov 16, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project (link bellow) 2. Open scene "golem totally awesome" 3. Select "golem mecanim" in hiera... Read more

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