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Changing parent of teleported game object with ArticulationBody componen...
Create a “complex” articulation body hierarchy.Call articulationBody.Teleport() on the root of the articulation body hierarchyImmedi... Read more
[VFX] Dropdown icon of VFX component is misaligned and not at center for...
Dropdown icon of VFX component is misaligned and not at center for sub-components. Refer the attached screenshot Steps to reproduce:... Read more
[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred
Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot Steps to reproduce:1) ... Read more
[UWP] Xbox OnScreenKeyboard is immediately closed when selecting InputField
Selecting a Unity InputField or TextMeshPro UI control brings up the Xbox OnScreenKeyboard and allow text to be entered. However, on... Read more
[Shadergraph] Shadergraph shader errors in console are not cleared when ...
Repro steps (case 1):1. Create a new shader graph2. Create a custom function node3. Give the custom function node a float output4. P... Read more
Cinemachine 3rd Person Aim blends badly in StateDrivenCamera
How to reproduce:1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project2. Open the SampleScene3. Enter Play M... Read more
[DXR] Ray-traced shadows cast by semi-transparent objects receive artifacts
How to reproduce:1. Open the attached project named "U - TEST.zip"2. Open the "Bug with ray traced shadows from semi-transparent gla... Read more
[HDRP] [Post Processing] Only one Camera receives Post Processing effect...
Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more
Tilemap doesn't change the color of the tile when the Mode of the Tilema...
How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more
A second blank editor window is opened and may cause a crash when openin...
Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default