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Content Size Fitter does not resize the panel so the text fits the screen
Steps to reproduce: 1. Download and open attached project 2. Attempt to resize the game window Expected result: UI element gets res... Read more
Windows Store builds get UnauthorizedAccessException error when try to c...
When trying to create directory with Directory.CreateDirectory on Windows Store app build, "UnauthorizedAccessException" is thrown. ... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project 2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen... Read more
[GearVR] Camera Clear flags not working properly on GearVR
1) Open the 'TestScene' scene 2) Observe how the gray cubes are depth ordered in the game view of the editor 3) Go to Build settings... Read more
Alpha channel cutoff is ignored on specific device
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Build and run Test scene on device Actual result: alpha cutof... Read more
Two animation layers for different body parts, don't apply at the same time
When you have two animation layers for different body parts and start to play, you can see that animations don't work at the same ti... Read more
Using a particular light cookie leaks huge amounts of virtual memory and...
When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more
BugReporter 5.6.0a3 crashes in Windows
1. Run BugReporter 5.6.0a3 in Windows. Actual result: In Win8.1 and 10 it won't launch at all. In Win7 it will show crash. Works f... Read more
[Shuriken][Light] Crash in SharedLightData::Precalc
Repro steps: 1. Open ParticleTests_LightsModule scene from attached project. 2. Press play 3. Switch to scene view and pan around 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow