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[VFX] Dropdown icon of VFX component is misaligned and not at center for...
Dropdown icon of VFX component is misaligned and not at center for sub-components. Refer the attached screenshot Steps to reproduce:... Read more
[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred
Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot Steps to reproduce:1) ... Read more
[UWP] Xbox OnScreenKeyboard is immediately closed when selecting InputField
Selecting a Unity InputField or TextMeshPro UI control brings up the Xbox OnScreenKeyboard and allow text to be entered. However, on... Read more
[Shadergraph] Shadergraph shader errors in console are not cleared when ...
Repro steps (case 1):1. Create a new shader graph2. Create a custom function node3. Give the custom function node a float output4. P... Read more
Cinemachine 3rd Person Aim blends badly in StateDrivenCamera
How to reproduce:1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project2. Open the SampleScene3. Enter Play M... Read more
[DXR] Ray-traced shadows cast by semi-transparent objects receive artifacts
How to reproduce:1. Open the attached project named "U - TEST.zip"2. Open the "Bug with ray traced shadows from semi-transparent gla... Read more
[HDRP] [Post Processing] Only one Camera receives Post Processing effect...
Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more
Tilemap doesn't change the color of the tile when the Mode of the Tilema...
How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more
A second blank editor window is opened and may cause a crash when openin...
Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more
Multi tap and Hold Interactions are not fired after running a test when ...
How to reproduce:1. Open the attached "1295178_Repro" project2. Open the "Double Click" Scene3. Open the Test Runner window (Window-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build