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[CanvasGroup] Selectable is still interactable if it's moved to be non-d...
Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. Notice console: first "True" is printed when butto... Read more
Building default UnityScript in MonoDevelop fails
Building default UnityScript in MonoDevelop fails 1. What happened Created new JavaScript from Editor and opened it in MonoDevelop.... Read more
[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...
Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Set 'Metal' as main graphics API 4. Build the project and run on any ... Read more
If SS - Overlay Canvas had target display set to other than first then s...
Steps to reproduce: 1. Open attached project "850240.zip" 2. Open scene "test" 3. In game view, set display to "Display 2" 4. Run s... Read more
Prefab breaks when it's instance is applied with deleted script
Steps to reproduce: 1. download and open "repro.zip" 2. open "new" scene 3. delete "script" in assets folder 4. press apply on "cob... Read more
"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" ...
"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" from "Top Down 2D RPG Kit" from the Asset Store 1. Create a... Read more
[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...
Reproduction Steps: 1. Open Project 2. Build and deploy to iOS device 3. Press UI button 4. Notice that error is thrown 5. Press GUI... Read more
[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...
GeForce Experience version: 3.1.0.52 GeForce Driver version: 375.70 Windows 10 64-bit Reproducible with: 5.6.0a1 5.5.0b10 5.4.2p3 5... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. In console notice comparison of url passed to Unity... Read more
GetSetMethod of PropertyInfo return null for some properties in a WebGL ...
Steps to reproduce: 1. Download and open the attached project 2. Build for WebGL 3. Open the WebGL build 4. Open browser developer t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow