Search Issue Tracker
Not Reproducible
Votes
8
Found in
2019.1.1f1
2019.1.3f1
Issue ID
1155807
Regression
No
Editor crashes with YGNodelayoutImpl when Configuring a project with XRTK plugin
To reproduce:
1. Create a new project and close it
2. Add " "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11" " to the manifest.json and save it
3. Open the project again, and accept all the prompts
4. Click "Mixed Reality Toolkit -> Configure"
-- Editor crashes
Reproduced with: 2019.1.5f1
Notes:
- Could not test with lower versions as plugin is designed for versions above 2019.1.1f1
- Could not test with versions higher since the package is being imported incorrectly and missing components
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
SimonDarksideJ
Jul 29, 2019 13:01
This used to be due to the Scenes collection being empty on a new project. But since 2019.1.7, has evolved into something else, which debugging attempts fail due to the lack of symbols for the Unity engine.
Only occurs in a brand new project and only for the first time. Future attempts do not cause the issue, however, it's now DEEP within the Unity code.