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IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce: 1. Open the attached project (case_1205146-CSBug.zip) 2. Load the "DemoScene" scene (Drag it from Project/Scenes... Read more
[TMP] Links to docs, changelog, and licenses open in local code editor r...
Links for docs, changelog, and licenses in the local editor rather than a web browser, refer the attached video. Steps to repro: 1.... Read more
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look l... Read more
Alpha clipping on Suns when having two (or more) directional lights with...
Open test project and scenes. Look at the suns. They should blend nicely, not overlapping like one is over the other. Read more
[TMP] New instance of "TMP Importer" window opens, even though if its al...
While deleting the "TextMeshPro" Asset folder from the project window, a new instance of "TMP Importer" window is created every time... Read more
[Range] Attribute in a nested class breaks serialization functionality w...
Steps to reproduce: 1. Open supplied Project 2. In the Project window, select foo_test object 3. Edit the values of the Scriptable O... Read more
[Android] App crashed when Instantiating an AssetBundle on an Android de...
Steps to reproduce: 1. Open user's attached project "LoadAssetBundle.zip" 2. Build it on Android 3. Open the app and Tap the screen ... Read more
[Profiler] "Requested frame does not exists" exception is thrown on clea...
Requested frame does not exists exception is thrown on clearing Audio frame data. Steps to repro: 1. Create a new Project. 2. Windo... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more
Crash on UnityEditor.Handles.Internal_FinishDrawingCamera when moving ar...
Steps to reproduce: 1. Open the attached project ("1205699.zip") 2. Open "SampleScene" 3. Bake occlusion (Occlusion window -> Press ... Read more
All about bugs
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