Search Issue Tracker
Fixed in 2019.3
Fixed in 2019.1, 2019.2
Votes
0
Found in
2019.2.0b3
2019.2.0b4
Issue ID
1158299
Regression
Yes
[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic api leads to editor crash
Steps To Reproduce:
1. Create a Project
2. Import the attached Unity Package
3. Import 'Standard Assets'
Expected Result: The package should be imported without any errors
Observed Result: Mac editor crashes
Reproducible On: 2019.3.0a4, 2019.2.0b4
Not Reproducible On: 2019.2.0b2
Environment: Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
- [Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API and player window is out of focus
- "Can't destroy Transform component" Error is thrown when closing a scene that contains a DontSave Prefab with a Child
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
Add comment