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Button colors are not correct when you disable then re-enable the button...
Button script colours are not correct when you disable then re-enable the button image component. Steps to reproduce.- Open Unity 20... Read more
[Improved prefabs] "Dangling components have unfulfilled dependencies" e...
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more
Prefab mode does not show the selected prefab after leaving Play mode, S...
How to reproduce:1. Open attached project "EntityPrefab.zip" and scene "SampleScene"2. Make sure that Scene window and Game window a... Read more
Addressable Profiler unable to capture load scene event if it is happeni...
How to reproduce:1. Open the user's project2. Open scene "SampleScene"3. Open Addressables profiler4. Select "LoadScene" in the Hier... Read more
[Timeline] NullReferenceException occurs on selecting SignalEmitter pres...
NullReferenceException occurs on selecting SignalEmitter preset asset. Steps to repro:1. Open the attached project.2. Windows > S... Read more
Black outline appear around gameObjects in Game View when selecting Main...
To reproduce:1. Create a HDRP template2. Open a Game View window3. In the Hierarchy window select any object in the scene and select... Read more
[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more
Terrain Details density is low even when Target Strength has the highest...
How to reproduce:1. Create a new project2. Create a terrain (right-click in Hierarchy tab -> 3D Object -> Terrain)3. Click on ... Read more
[HDRP] Object Motion Vectors are only shown in Game view
Steps to reproduce:1. Open attached project2. Open 08_MotionVectors scene3. Play the scene4. Go to Window -> Analysis -> Rende... Read more
[UWP] Japanese IME is disabled in app
Steps to reproduce:1. Enable the Japanese language in windows2. Download 1158262_repro.zip project3. Switch platform to UWP and buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window