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0
votes
Fixed

[Inspector] Copy-Paste of serialized properties (new 2020.1 feature) sho...

Inspector Framework

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Feb 25, 2020

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Version/s: 2020.1.0a23, 2020.1.0a25

While copy-pasting similar field in a component of different size, for example dropdowns of different sizes, validations are missing... Read more

0
votes
Fixed

[ECS] MonoBehaviour Authoring class is overridden in the Inspector when ...

Package: Entity Component System (ECS)

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Jan 23, 2020

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Version/s: 0.3.0-preview.4, 0.6.0-preview.24

How to reproduce: 1. Open the user's project ("Samples.zip") 2. Select SubScene/Cylinder GameObject from the Hierarchy 4. Inspect th... Read more

0
votes
Fixed

Particle System with Texture Sheet Animation has a different playback sp...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the GameObjects with ... Read more

0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce: 1. Open attached project ("case_1222515.zip") 2. From Hierarchy window select "Test1" Game Object 3. In the Inspector ... Read more

0
votes
Fixed

[Cinemachine] FreeLook Value Range still affects camera even with Bindin...

Package: Cinemachine

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Feb 25, 2020

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Version/s: 2.3.3

Steps to reproduce: 1. Open attached project 2. Select "CM FreeLook1" camera 3. Under Orbits->Binding Mode, select "World Space" 4. ... Read more

0
votes
Fixed

[Timeline] Source Game Object Input-field is misaligned under Contol Pla...

Package: Timeline

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Feb 25, 2020

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Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to rep... Read more

0
votes
Fixed

HDR values are not taken into account when using baked gradient environment

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download and open GradientEnvironmentTest project 2. Open Gradient-LDR scene and wait for the bake to finish... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...

Graphics - General

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Feb 24, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more

3
votes
Duplicate

Crash on UnityEditor.Handles.Internal_DrawCameraWithGrid when opening or...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 6.5.3

Reproduction steps: 1. Open the attached project ("1219229.zip") 2. Open "GlassDepthBlur" Scene 3. If the crash doesn't happen on op... Read more

1
votes
Fixed

Editor crashes in GetPrefabHandle when deselecting a Prefab without a pr...

Scene Management

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Feb 09, 2020

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Version/s: 2018.4.9f1, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (forge.zip) 2. Select Tools > ProBuilder > Editors > New Poly Shape 3. Without dese... Read more

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