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[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project. 2. Begin interacting with the scene by selecting game objects, movin... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce: 1. Create a new project 2. Download and start importing any asset from the asset store 3. When a popup window to... Read more
[Windows] NullReferenceException calling into native plugin on Windows i...
How to reproduce: 1. Download attached project file and open this TestInputManager scene. 2. Enter Play mode (notice the Exception ... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps: 1) Download and open user's attached project 2) Open unity profiler -- Any further step can be reproduced on mos... Read more
[Linux Player] Input.GetKey() changes values while key is pressed
Steps to reproduce: 1. Download the attached project 2. Build and run to Linux Standalone 3. Hold the right arrow key Expected beha... Read more
[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce: 1. Open the attached user project 2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compati... Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce: 1. Open the attached project "1002172avatar.zip" 2. Select Assets/Avatar Mask 3. In the Inspector extend "Transfor... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps: -download the project (either attached, or from the asset store) -play until you get the first key -go right off scree... Read more
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce: 1. Open “GUIPoint.zip” Unity project 2. Observe Scene view Expected results: HandleUtility.WorldToGUIPoint retu... Read more
CharacterController.ClosestPoint return value is not based on the collid...
Steps to reproduce: 1. Open user attached project 2. Load Assets/CharacterControllerScene.unity scene 3. Start Play mode 4. Translat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lens Flare VFX is duplicated when observed through a VR Headset
- Random values are showing in the Transform Position when snapping the object to the grid after moving it slightly
- Leading bracket is left behind on the previous line when text wraps in TextMeshPro
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert