Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.7.1, 6.5.3
Issue ID
1158247
Regression
No
[HDRP] Object Motion Vectors are only shown in Game view
Steps to reproduce:
1. Open attached project
2. Open 08_MotionVectors scene
3. Play the scene
4. Go to Window -> Analysis -> Render Pipeline Debug -> Rendering and set fullscreen debug mode to MotionVectors
5. Observe that only game view shows motion vectors of the object
Expected result: object motion vectors should be shown in Scene view as well
Actual result: only game view shows motion vectors
Reproduced in: 2019.3.0a3
Packages reproduced in: 6.7.1, 6.5.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
This is by design as motion vectors in scene view create problems with Temporal Anti aliasing.