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Under Consideration for 6000.5.X
Votes
0
Found in
2022.3.72f1
6000.0.69f1
6000.3.10f1
6000.4.0b11
6000.5.0a7
Issue ID
UUM-135558
Regression
No
Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
Steps to reproduce:
1. Open the “user’s attached project”
2. Open the “GameScene”
3. Wait a couple of seconds and observe the crash
Reproducible with versions: 2022.1.25f1, 2022.3.72f1, 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7
Reproducible on: macOS 15.7.2 (M1 Max), Windows 11
Not reproducible on: no other environment tested
First few lines of StackTrace:
#0 0x00000103de8cec in CollectAllSceneManagerAndObjectIDs(UnityScene const&, core::vector<int, 0ul>&, TransferInstructionFlags, BuildTargetSelection const&)
#1 0x00000103de86c8 in GenerateSceneFileIDs(UnityScene const&)
#2 0x00000103de90ac in GenerateSceneFileIDsForLoadedScenes()
#3 0x0000010426f168 in WriteLightingDataAssetJob::Prepare(core::vector<UnityGUID, 0ul>&)
#4 0x000001041d7f6c in IssueWriteLightingDataAssetJob(JobManager*, core::vector<UnityGUID, 0ul>&, Hash128 const&)
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