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Most Activity
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0
votes
Won't Fix

Mobile devices don't receive broadcasts from PC when using LLAPI

Mobile

-

Feb 19, 2018

-

Version/s: 2017.3.0f3

To reproduce: 1. Open user's attached project 2. Build "BroadcastTest" to both PC and Mobile (iOS or Android) 3. Run built project o... Read more

0
votes
By Design

[Android] SceneManager.LoadSceneAsync takes longer time on 2017.2 and la...

Mobile

-

Feb 19, 2018

-

Version/s: 2017.1.3f1, 2017.2.0a2

How to reproduce: 1. Open the attached "LoadSceneAsync" project 2. Switch to Android platform and deploy to Android device (File -->... Read more

3
votes
By Design

Material shader is not applied properly when drawing geometry using Grap...

Graphics - General

-

Feb 19, 2018

-

Version/s: 2017.3.0a4, 2018.1.0b7

To reproduce: 1. Open project 2. Play scene Expected: second identical sphere will be drawn Actual: white unlit sphere is drawn Re... Read more

2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

-

Feb 19, 2018

-

Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project. 2. Make sure Standalone scripting backend is set to IL2CPP. 3. B... Read more

0
votes
By Design

[WebGL] Garbage collection doesn't work on scene change

WebGL

-

Feb 19, 2018

-

Version/s: 2018.1.0b7

How to reproduce: 1. Download attached project file 2. Change Platform to WebGL 3. Build "Scene 1" and "Scene 2" 4. Click "Load Sce... Read more

0
votes
Fixed

IMGUI elements are brighter in the Scene View when Color Space is set to...

Graphics - General

-

Feb 19, 2018

-

Version/s: 2018.1.0b7

To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Observe the button in the Scene View Expected: ... Read more

0
votes
Won't Fix

Undoing AddCompopnent for a behaviour with ExecuteInEditMode, doesn't ca...

Scripting

-

Feb 19, 2018

-

Version/s: 2018.1.0b4

To reproduce: 1. Open the project, attached by the tester (OnDestroyEditMode.zip) 2. Add "NewBehaviourScript" script via Add Compon... Read more

0
votes
Fixed

Vector3Int excessive GC allocation when used in List.Contains

Mono

-

Feb 20, 2018

-

Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip) 2. Open the "Main" scene 3. Open the Profiler and enable... Read more

0
votes
Won't Fix

Editor crashes on CustomLighting::DisableLights after clicking on Script...

Scripting

-

Feb 20, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “ScriptableObjects.zip” Unity project 2. Open “Test.cs” script in a script editor 3. Right-clic... Read more

0
votes
Won't Fix

Selection.objects = null causes TLS Allocator errors in Play Mode

Themes

-

Feb 20, 2018

-

Version/s: 2017.3.0p1

How to reproduce: 1. Download and open the attached project file 2. Attach the script to an object. 3. Select an Object and press s... Read more

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