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Minimized Visual Studio window is maximized after creating a new script ...
How to reproduce: 1. Create a new project 2. In Preferences set External Script Editor to Visual Studio 3. Create a new script in... Read more
Mesh skinning with cloth distort when using a Float16 vertex attribute
Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip" 2. Enter Play mode with SampleScen... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off. With Toggle Snapping on, this ... Read more
Not a valid TextureFormat error is thrown when creating ASTC format Text...
To reproduce: 1. Open the user's attached project 2. select the "Config" gameobject 3. Switch texture Format to either one of the AS... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce: 1. Open any project 2. Find Device Simulator package 3. Check its dependencies Expected: NUnit is listed in Device Si... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro: 1. Open th... Read more
UV editor's Actions window's text moves out of sync and background disap...
To Reproduce: - Open a new unity project - Install ProBuilder (Window -> Package manager -> Probuilder) - Add a cube (Tools -> Probu... Read more
[Scene] VFX Selection outline issues when Output Mesh is used in the effect
Repro steps: 1. Import the attached package and open the Repro Scene. 2. In the scene view, make sure that Selection Outline is on (... Read more
Canvas becomes unresponsive when built on WebGL
Steps to reproduce: 1. Open and run the user-supplied project. 2. Press "Open" -> Icon in the top right of the newly appeared window... Read more
[Project Browser] Unable to select Assets under Project Window in Asset ...
When an assets is searched in the project window, an asset from the given result is not getting selected or highlighted. Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map