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[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...
How to reproduce: 1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene" 2. Enter Play mode 3. Exit Play mode 4. Ob... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...
How to reproduce: 1. Open attached project "Case_1216216" 2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in ... Read more
[URP][DebugUpdater] DontDestroyOnLoad scene is additively added on playi...
An additional DontDestroyOnLoad scene is additively added on runtime to URP project scenes. This feature is only intended for HDRP ... Read more
[Alembic] Alembic Stream player component loses its descriptor on resett...
On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more
Editor crashes when Particle System is emitting shadow casting lights
How to reproduce: 1. Open the attached project named "Case_1217809" 2. Open the sample scene 3. Enter Play mode or select a Particle... Read more
Xiaomi Mi9 displays blank black screen when using Universal Render Pipel...
To reproduce: 1. Open the QA's attached project 2. Switch platform to Android 3. Build and run the "Sample" scene Expected: The gam... Read more
[Cache Server] Cache Server icon doesn't get highlighted in unity taskba...
After establishing a connection for Cache Server (global), Cache Server gets connected but the icon doesn't get highlighted on unity... Read more
[Alembic] Animation preview is missing for imported Alembic models
On importing an Alembic model having an animation, animation preview window is missing in the importer window. Refer the attached vi... Read more
ScriptedImporter does not register AutoSelect properly
ScriptedImporterAttribute does not register the AutoSelect property correctly. Either the importer is not selected as default where ... Read more
Using ClearImporterOverride to revert an asset that is using a ModelImpo...
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map