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[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...
Steps to reproduce: 1. Open the attached project (case_1217556.zip) 2. Enter Play Mode 3. Take note of the Object types outputted to... Read more
[Android] Selected UI GameObject is ignored when unfocusing from an Inpu...
How to reproduce: 1. Download and open the attached project "1216653.zip" 2. Build and run the project on Android 3. Press the first... Read more
[Shader Graph] Keywords window from Shader Graph Importer doesn't close ...
When PBR Graph Shader is created and the Keywords window is opened from Shader Graph Importer, it remains open even if other actions... Read more
Text of changed prefab variant values is blurry when using Verdana Edito...
How to reproduce: 1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080) 2. Open the att... Read more
[Cinemachine] NullReferenceException error is thrown on adding Cinemachi...
NullReferenceException error is displayed in the console on adding CinemachineFreeLook component to a Gameobject. Refer to the attac... Read more
[FBX Exporter] While exporting to FBX, .fbx text in export name field is...
While gameObjects are being exported to FBX, .fbx text inside export name field is misaligned. Refer the attached screenshot Steps ... Read more
[URP] UI is displayed in a different place when Renderer Feature Camera ...
Reproduction steps: 1. Open user's attached project "TestUIBug" and scene "SampleScene" 2. Make sure the Scene window is in 2D Mode ... Read more
Collaborate summary does not delete itself after publishing
How to reproduce: 1. Create new project 2. Open Edit -> Project Settings -> Services 3. Select any organization and click "Create p... Read more
Package Manager keeps refreshing packages for a very long time when it i...
How to reproduce: 1. Create and open a new project 2. Open Package Manager 3. Observe the loading time until you can access the top ... Read more
[Animation] IndexOutOfRangeException error is thrown on renaming paramet...
-Existing Parameter name changes to the default name while creating a new parameter. -The parameter name is also changed to default ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected