Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X
Votes
0
Found in
2022.3.49f1
6000.0.22f1
6000.1.0a7
Issue ID
UUM-84067
Regression
Yes
ShaderGraph tabs persist to projects that do not have that shader graph
*Steps to reproduce:*
# Create a new URP project
# Right-click Project > Create > ShaderGraph > URP > Lit Shader Graph
# Open this in Shader Editor.
# Ensure the tab is in a group, and then click off the tab so that another is focused instead of it.
# Create a new URP project. Observe your layout.
*Actual results:* The shader graph tabs you had previously opened carry over into the layout of the new project. When you click on the tab, it disappears.
*Expected results:* These tabs should not exist in the layout of a new project.
*Reproducible with versions:* 6000.0.23f1, 2022.3.49f1, 2022.3.1f1
*Not reproducible with versions:* 2022.3.0f1
*Can’t test with versions:*
* 2022.2.0a1 - project wouldn't open
* 2021.3 - not supported on Ubuntu 24.04
*Tested on (OS):* Ubuntu 24.04
*Notes:*
* If you don't do Step 4, this issue still occurs but is harder to catch as it opens when the project opens and then immediately disappears.
** The new project in step 5 doesn't necessarily have to be the same editor version, but the above might happen.
* Attached .mp4 of this occurring with a new project, but I think I've seen it happen when opening existing projects too.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment