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Unity editor freezes or crashes when changing platform to Android
Reproduction steps:1. Download project "AbilityDraft_Client.zip" and open in Unity2. Go to File -> Build Settings...3. Change pla... Read more
[Improved Prefabs] ArgumentException appears while applying prefab insta...
Steps:1. Make two prefabs 'A' and 'B'2. Instantiate them both3. Create a script and add it to 'B'4. Delete the script asset5. Add 'B... Read more
[Improved Prefabs] Editor crashes while saving GameObject as prefab from...
Cannot repro with a new project. Steps:1. Open attached project2. Load '2DCharacter' scene3. Drag 'Crates' GameObject to Project Bro... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor.2. Go to File -> Bu... Read more
Legacy Sprite Packer window's button and instructions are outdated
How to reproduce:1. Open new Unity project2. Go to Window -> 2D -> Sprite Packer3. Press "Open Project Editor Settings" button... Read more
WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more
Console error shown when clicking Lighting -> Baked Lightmaps
Errors and warnings (see attached screenshot) pop up when I go to Lighting -> Baked Lightmaps. It only happen if 1) I am using an... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
Crash on FindRelativeTransformWithPath when passing null to Transform.Find
How to reproduce:1. Open the attached project2. Enter the Play mode Expected result: Editor does not crash.Actual result: Editor cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used