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Shortcuts for duplicating and saving does not work when Progrid window i...
To reproduce:1. Open attached project2. Install progrids package from the package manager3. Tools -> Progrids -> Progrids Wind... Read more
Moving in the Scene View using Right-click & WSAD doesn't work when ProG...
How to reproduce:1. Create new project2. Install ProGrids package3. Open Tools>ProGrids Window4. Try to use Right-click and WASD ... Read more
[D3D12] Editor crashes on trying to create a 2d texture using Progrid
Editor crashes on trying to create a 2d texture using Progrid. This occurs only on D3D12 graphics API. Refer the attached video Step... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off.With Toggle Snapping on, this w... Read more
[ProBuilder] Vertices always snaps to grid when editing them and using P...
How to reproduce:1. Open the attached 'project-1230365.zip' project and load 'SampleScene'2. In the Scene window, select one of the ... Read more
2D Colliders do not snap to the grid when moving them in the Scene windo...
How to reproduce:1. Open the attached 'project-1231505.zip' project2. Select 'Sprite' sprite in the Hierarchy window3. Move the spri... Read more
[ProGrids] Two overlapping menus appear in the Scene view
How to reproduce:1. Create an empty project2. Install ProGrids package3. In the Scene view, expand and collapse the ProGrids dropdow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code