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Fix In Review for 2022.2.X, 2023.1.X

In Progress in 2022.1.X



Found in




Issue ID




Crunched Asset Bundle sprites are too bright when loaded from file in Play mode



How to reproduce:
1. Open the user's attached project ""
2. Open the "SampleScene" scene
3. Enter Play mode or Build and Run

Expected result: Left Crunched image is displayed with set color scheme
Actual result: Left Crunched image is displayed as if its sRGB was turned off

Reproducible with: 2022.1.0a14, 2022.1.0f1, 2022.2.0a13
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2022.1.0a13

Reproduced on: macOS (Intel) Monterey 12.3.1

Note: Left image is not Crunched as it does not have its height/width size as a multiple of 4

Comments (2)

  1. Johnroy3

    Jun 09, 2022 15:40

    Please, fix this! Its stopping a lot of us on developing our stuff.

  2. gamefox87

    Jun 04, 2022 15:08

    This is a very severe issue because it impacts all textures that get crunched when building. No matter what game or project you are doing, this causes the textures to appear bright.

    I hope this will be prioritized so that developers can use the 2022 version of Unity. This bug is the only thing stopping us from updating to the latest Unity.

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