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0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

0
votes
Won't Fix

When opening project in batchmode the "Unity version" field is not being...

Themes

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Jul 31, 2016

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Version/s: 5.5.0a5

To reproduce:1. Open a Unity project2. Close it3. Open it with another version, with these arguments: [Unity directory] -projectPath... Read more

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more

2
votes
Won't Fix

[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit a...

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Nov 19, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “things not visible“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the Applica... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

3
votes
Won't Fix

CrashReportHandler.enableCaptureExceptions does not ignore crashes when ...

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Nov 17, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a15, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the “DiagnosticsNotIgnoringCrashes“ project2. Make sure that the “Cloud Diagnostics” Service is enabled (Wi... Read more

0
votes
Not Reproducible

UIElement Null reference after importing Easy Save Asset from Store

Editor - Functionality

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Feb 16, 2021

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Version/s: 2021.1.0b7

UIElement errors appear after importing the Easy Save asset Steps to reproduce- Open Unity 2021.0b7- In a Browser open the following... Read more

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