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UV editor's Actions window's text moves out of sync and background disap...
To Reproduce: - Open a new unity project - Install ProBuilder (Window -> Package manager -> Probuilder) - Add a cube (Tools -> Probu... Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce: 1. Open the provided project "case_1202442-UIBuilderElements.zip" 2. In the Project window navigate to > Assets/... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps: 1. Open attached solution 2. Build 3. Run ClientGUI.exe 4. Click "Start" ==> Server appears 5. Click "Connect" ==> Server: "A... Read more
While changing two scenes assertion error about terrain appears in console
Reproduction steps: 1. Download "unityTerrainAssert.zip" project and open in Unity 2. Enter Play mode 3. Walk forward with W to the ... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture 2. set the Textur... Read more
[Animator] Events are not invoked if Animator is disabled and updated ex...
Repro steps: 1) Open the project and scene "Bug" in any other version except 5.2.0b6 2) Run the scene and notice in the console wind... Read more
Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion...
Steps to reproduce: 1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene 2. Press play t... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce: 1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project). 2) Build and ... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project 2) Bake lighting 3) Open new scene 4) Delete all gameobjects and add a n... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
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