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2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more

0
votes
Fixed

Unable to import package with a name that contains special characters

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Aug 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more

0
votes
Fixed

StandaloneInputModule sends a phantom mouse event which should not occur

iOS

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Mar 03, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project2. Open scene TouchTest.unity3. Build to iOS and run4. In the device, press and release on... Read more

0
votes
By Design

Managed memory created for allocations in a scripting thread sticks arou...

Mono

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
In Progress

Diagnostics logs are missing, duplicated, or out of order when viewing P...

Engine Diagnostics

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Jan 15, 2026

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Version/s: 2022.3.72f1, 6000.0.65f1, 6000.3.5f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Link the project via Cloud Make sure "Diagnostics Dat... Read more

0
votes
Fixed

JobTempAlloc has allocations that are more than 4 frames old' warnings a...

Entities Graphics

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Jun 03, 2022

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Version/s: 2020.3.41f1, 2021.2.10f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a16

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

0
votes
Fixed

UI Builder throws MissingMethodException when clicking on elements in th...

UI Builder

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Feb 11, 2021

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Version/s: 2020.2.3f1

How to reproduce:1. Open the attached project2. Click Window > UI Toolkit > UI Builder3. Click on any element in the Hierarchy... Read more

0
votes
Won't Fix

[HDRP] Auto exposure effects occur on entering/exiting in play mode with...

Package: Scriptable Render Pipeline HD

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Apr 29, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1, 7.1.8.

Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more

0
votes
Third Party Issue

[Android] Null Pointer Dereference crash in libGLESv2_mtk.so on PowerVR ...

GLES

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Jan 16, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the attached “PlayerToonShader_Repro” project2. Build and Run the “Main” Scene on Android Expected result: ... Read more

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