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[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more
Unable to import package with a name that contains special characters
Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more
StandaloneInputModule sends a phantom mouse event which should not occur
How to reproduce: 1. Open attached project2. Open scene TouchTest.unity3. Build to iOS and run4. In the device, press and release on... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Diagnostics logs are missing, duplicated, or out of order when viewing P...
Steps to reproduce: Create a new Unity project using the Universal 3D template Link the project via Cloud Make sure "Diagnostics Dat... Read more
JobTempAlloc has allocations that are more than 4 frames old' warnings a...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
UI Builder throws MissingMethodException when clicking on elements in th...
How to reproduce:1. Open the attached project2. Click Window > UI Toolkit > UI Builder3. Click on any element in the Hierarchy... Read more
[HDRP] Auto exposure effects occur on entering/exiting in play mode with...
Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro:1. Create a new HDRP Pro... Read more
[Android] Null Pointer Dereference crash in libGLESv2_mtk.so on PowerVR ...
How to reproduce:1. Open the attached “PlayerToonShader_Repro” project2. Build and Run the “Main” Scene on Android Expected result: ... Read more
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