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[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce: 1) Open the latest attached project (876931_API_Switch.zip). 2) Open 'scene'. 3) Enter play mode. - The Video Pl... Read more
Crash on 'DisconnectPrefabInstanceRecursive' when playing the scene
Steps to reproduce: 1. Open user attached project 2. Play the scene - Editor crashes at this point 0x0000000140713201 (Unity) Dis... Read more
Prefab can't be deleted, when Prefab size is too large to create an Undo...
Steps to reproduce: 1. Open the "Pumping Plant Level" Unity Project 2. Start the "CANNOT DELETE PUMPING STATION" scene 3. Delete th... Read more
[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more
Registry conflict when importing a package
Reproduction steps: 1. Open the attached “My project (1)” project 2. Observe the Console Window Expected result: No errors are ... Read more
Standard Shader renders incorrectly on Metal
How to reproduce: 1. Open attached project 2. Open scene Scenes/Menues/CharacterNavigation/CharacterScreens/AvatarScreen.unity - N... Read more
Shader Graph is reverted to its primary state when entering Play Mode wi...
How to reproduce: 1. Open the attached “graphs.zip” project 2. Open “New Shader Graph” Shader Graph 3. Add any Node 4. Enter pla... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce: 1. Open the attached project 2. Select the "Cube" in the Scene Hierarchy 3. In its Inspector select and reorder t... Read more
Sub-Assets of a 3D model are displayed in the Project window when they a...
How to reproduce: 1. Open the attached "1260054 repro" project 2. Open the "FBXCleaner.cs" Script from the Assets > Editor folder 3.... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce: 1. Open attached project "TestSVG.zip" and scene "SampleScene" 2. Observe Scene/Game view's image Expected resul... Read more
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