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Package Manager tries to include Editor scripts in builds
To reproduce: 1. Open the user's attached project 2. Add the "Dummy" scene to the Build Settings 2. Try building a standalone for Wi... Read more
[Shader Graph] Down directional arrow is not clickable in search box on ...
Down directional arrow is not clickable in the search box on finding any node Steps to Repro: 1. Create a new Project 2. Install Sh... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps: 1. Create new project. 2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "cl... Read more
Profiler image preview data is not displayed when the profiling informat...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. In the Profiler Modules dr... Read more
[Mono] Covariance crash
To Reproduce: 1. Open project 'CovarianceTestProjects' 2. With Unity Test Tools Run Unity5PromiseTest (in Unit Tests) Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce: 1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a9 2. Open Package Manager (Window->Package Ma... Read more
[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce: 1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip") 2. Create a new Buil... Read more
ISerializationCallbackReceiver example
The example sritp on this page: https://docs.unity3d.com/2017.1/Documentation/ScriptReference/ISerializationCallbackReceiver.html ht... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce: 1. Open the QA's attached project 2. Open the scene "SampleScene" and play it 3. Go over all selections in the custom ... Read more
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene - Open this script in MonoDevelop - Refactor class name in the script to... Read more
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