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Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
[Cinemachine] Virtual camera prefab continuously updated on clicking on ...
Virtual camera prefab continuously updated on clicking on the Solo button in prefab mode. Steps to repro:1. Create a new project.2. ... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more
Cinemachine collider visualization is stuck when switching scenes
Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
Editor's menu options are not visible when Nvidia G-Sync is used
Steps to reproduce:1. Go to NVIDIA Control Panel2. Manage Display mode → NVIDIA GPU only3. Manage 3D settings → Program Settings4. S... Read more
Clicking ListView elements does not call OnitemsChosen function when Eve...
How to reproduce:1. Open the user-attached “My project”2. Open the “SampleScene”3. Enter the Play Mode4. Double-click on any of the ... Read more
Light Probe Gizmos are not visible
How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS solution5. ... Read more
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open