Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.10.0 - preview
Issue ID
1155113
Regression
No
[HDRP] Materials remain pink when they are upgraded to HDRP Materials
Steps to reproduce:
1. Open the original project "hdrpupgraadefailure.zip"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Find GameObject "AK -74u" in the Scene
4. Navigate to Edit -> Render Pipeline and select "Upgrade materials to HDRP"
-- Notice the Textures on GameObjects "Barrel" and "AK - 74u" are still pink
Expected results: Materials are upgraded to HDRP
Actual results: Materials are upgraded to HDRP but are shown as pink
Reproducible with: 2018.4.0f1, 2019.1.3f1, 2019.3.0a3
Reproducible with package version: 4.10.0 - preview, 5.13.0 - preview, 6.5.3 - preview
Note: 2018.3.0a1 does not display the scene view and package manager is empty with this project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
The mentioned objects are using the shaders "Legacy Shaders/Reflective/Diffuse" and "Legacy Shaders/Reflective/Specular" that are not supported by the material upgrade of HDRP.
HDRP only supports upgrading of the "Standard", "Standard (Specular Setup)" and "Autodesk Interactive" shaders.