Search Issue Tracker

1
votes
Duplicate

2D character bones are deatached from body when 2D PSD Importer package ...

Package: 2D PSD Importer

-

Jul 30, 2019

-

Version/s: 2.0.2

How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more

3
votes
Fixed

UI Builder breaks cursor's parameters in the .uss file when changing .us...

UI Builder

-

Nov 08, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more

0
votes
Fixed

Screen.SetResolution works incorrectly when DPI scaling is set to anythi...

Windows Store Apps

-

Jan 30, 2017

-

Version/s: 5.6.0b3

Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

-

Jul 06, 2016

-

Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

0
votes
Fixed

Crash when cyclic dependency not detected caused by a git merge and not ...

Shader System

-

Dec 09, 2021

-

Version/s: 2022.1, 2022.1.0b1, 2022.2

Reproduction steps:1. Open the user's attached project2. Select "BaseMaterial" in the project window Expected result: Editor crashes... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

0
votes
Fixed

[Android] SoftInput is taking full screen in landscape

Android

-

Apr 26, 2017

-

Version/s: 5.5.1p4

As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more

0
votes
Fixed

[5.2b4] [Webgl] - WWW() POST fails to recieve the .text response after s...

WebGL

-

Jul 28, 2015

-

Version/s: 5.2.0b4

-e: see title -repro:--load the built example (URL below)--inspect the POST response to see what the server sends back--NOTICE that ... Read more

0
votes
Fixed

The time consumption of the Burst function delegate call is unproportion...

Package: Burst

-

Jun 11, 2024

-

Version/s: 1.8.15

How to reproduce:1. Open the “Archive 3“ project2. Open the “SampleScene“3. Open the “Window > General > Test Runner“ window4.... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

-

Jan 31, 2020

-

Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.