Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4
2019.4.30f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1367658
Regression
No
RectTransform that is unmodified gets reset when reverting overrides in Prefab
How to reproduce:
1. Open the attached "RevertPrefabOverridesBug.zip" project
2. Go into Assets -> Scenes folder
3. Enter the "SampleScene" Scene
4. Go into the Prefabs folder
5. Drag and drop the "TestPrefab" prefab onto the Canvas Object in the Scene
6. Expand the list of objects in the scene
7. Select the "TestParent" object
8. Modify any position on the Rect Transform component
9. Select the "TestPrefab" object in the Scene
10. Open the Overrides drop-down
11. Press the Revert All button
12. Select the "TestChildSecond_bug" object
Expected result: Rect Transform position values do not change
Actual result: Rect Transform position values changed
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b14, 2022.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a17
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.6f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.25f1