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[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...
How to reproduce:1. Create a new project or open the existing one2. Create a new VFX Graph and open it3. Save the Graph Expected res... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more
Changing the product name does not automatically change the name of buil...
How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more
[Linux] Crash on GUIView::IsVSyncEnabled when saving a preset
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Hierarchy view, select “Ephraim” GameObject3. In the Inspector... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro:--build attached project--run build in Chrome or Edge--click into the content ... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
Errors in UnityEditor.EditorGUIUtility.get_currentViewWidth when Particl...
How to reproduce:1. Open the attached project "ParticleSystemShapeUI.zip" and scene "SampleScene"2. Select "ParticleSystem (no parti... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera