Search Issue Tracker
Fixed in 2022.3.32f1
Fixed in 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2022.3.28f1
6000.0.1f1
Issue ID
UUM-71948
Regression
No
[Rendering Debugger] Shortcut in documentation to open window doesn't work
Steps to reproduce:
- Create a new Universal 3D project.
- Following Rendering Debugger documentation pages: Hit Ctrl+Delete on macOS (or Ctrl+Backspace on windows).
* Or Window > Analysis > and confirm no shortcut shows next to 'Rendering Debugger' in the context menu.
Actual results:* Nothing happens.
Expected results: Rendering Debugger window should open. Or, all documentation that mentions this shortcut should be amended.
Reproducible with versions: 6000.0.0f1, 2022.3.28f1, 2021.3.38f1
Tested on (OS): macOS, briefly tested on Windows in 6000.0.0f1
Notes:
- There is no shortcut assigned to Main Menu/Window/Analysis/Rendering Debugger in the Default shortcuts profile.
- Seen in both the URP and HDRP documentation.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
- [Linux] “Toggle Sprite Editor locks” button icon is blurry in Sprite Editor window
- There is no space after the “official forum” hyperlink in the Universal 3D samples template’s tutorials when the Support tutorial step 3 is opened
Add comment