Search Issue Tracker
Visual Studio workloads don't install necessary components to build UWP ...
Reproduction steps:1. Open project "OPTTimings1.zip"2. Open Build Settings window, in File > Build Settings3. Build the project o... Read more
"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...
"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
The whole Prefab is selected when trying to select a child Object of the...
How to reproduce:1. Open the attached "TestFor1076594.zip" project's SampleScene2. Try to select the red Cube with a multi-select bo... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
Rendering results differ on Mac and Windows when both OS's are using Ope...
How to reproduce:1. Open the attached project from "support1328737" on either Windows or Mac2. Enter Play Mode3. Observe different r... Read more
Compile and show code break Visual Studio Connection to Unity
Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
"Script 'Canvas' has the same name as built-in Unity component. AddCompo...
Reproduction steps:1. Create a new project2. In the Project window create a new C# Script (Create > C# Script)3. Name the created... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code