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[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...
How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more
Build Profiles: Inconsistent buttons "Customize player settings" and "C...
Steps to reproduce: Install 6000.1.0b9 with "Android Build Support" modules File -> Build Profiles Select an active platform on y... Read more
Const are stripped from IL2CPP builds
STR: Add a Text to a scene (UI/Text) On the Text GameObject add a ScriptMachine a create the graph like in SetText attachment Build ... Read more
[VR] Offscreen rendering produces disrupted image
Steps to reproduce:1. Download and open attached project "OffscreenRenderIssue.zip"2. Open scene "test"3. Turn VR Mode on in player ... Read more
Error "Building Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build...
How to reproduce:1. Open the project “IN_34006”2. Press File → Build Expected result: no errors in the ConsoleActual result: errors ... Read more
[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...
How to reproduce:1. Open the user-attached project “BIRPSpecular”2. Open the “Material” Material Asset3. Observe the configurable fi... Read more
FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project.2. Execute menu item: POPUP/Create scene3. Execute menu item: POPUP/Replace scene with ... Read more
No way to NOT use an offline scene in NetworkManager
There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more
NavMesh data triangulation result is always different when using NavMesh...
How to reproduce:1. Open the “NavMeshSeams.zip“ project2. Open the “Layout“ Scene3. Select the first GameObject in the Hierarchy4. C... Read more
TwistChain constraint modifies GameObject's Transform when the rotation ...
Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code