Search Issue Tracker

Third Party Issue



Found in [Package]



Issue ID




[Android] At each frame "ARCoreError" is thrown when "AR Occlusion Manager" Component is enabled in the Player

Package: ARCore


How to reproduce:
1. Open the user’s attached “AROcclusionProject” project
2. Build And Run the “Sample Scene” Scene on Android device
3. Search for “ARCoreError” log sample in the Android Logcat

Expected result: No “ARCoreError” error is output
Actual result: At each frame “ARCoreError” errors are thrown in the Logcat

Reproducible with: 5.0.0-pre.12 (2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6)
Couldn’t test with: 2020.3.38f1 (project isn’t supported)

Reproducible with devices:
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00268 - Samsung Galaxy S10+ (SM-G975F), CPU: Exynos 9 9820, GPU: Mali-G76, OS: 10.0.0

Not reproducible with device:
VLNQA00331 - HUAWEI P20 lite (ANE-LX1), CPU: HiSilicon Kirin 659, GPU: Mali-T830, OS: 9

Reproduced on: macOS 12.3 (Intel)

Thrown errors:
=== Source Location Trace: ===

E0000 00:00:1660131479.188693 29337 [|]] FAILED_PRECONDITION:
ARCoreError: third_party/arcore/ar/core/

ARCoreError: vr/perception/depth/projects/motion_stereo/manager/
No depth data found for the requested timestamp. \[['ArStatusErrorSpace::AR_ERROR_NOT_YET_AVAILABLE'|'ArStatusErrorSpace::AR_ERROR_NOT_YET_AVAILABLE']]

  1. Resolution Note:

    This is an issue in the ARCore SDK and has been communicated to Google. Since Unity cannot fix it, we will close this as "Third Party Issue".

    You can reach out to Google by creating an issue on their ARCore SDK Github:

Comments (1)

  1. natsten

    Aug 15, 2022 17:14

    Hello, I have also confirmed this issue to happen with ARCore XR Plugin v4.2.3 as well.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.