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[M1] Trail Renderer has artifacts
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the calendar select January 3rd and press the “REC... Read more
The characters of the bottom option in the Scene View Debug Draw Mode dr...
*Steps to reproduce:* 1. Open any project 2. In Scene View controls click the arrow to the right of the Debug icon 3. Obser... Read more
Cloth constraint dots not visible from all angles
Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more
OverlapBox does not return true on CompositeCollider2D with Geometry Out...
Steps to reproduce: 1. Download and open the attached project 2. Enter palymode 3. Move the Player GameObject to the lower platform ... Read more
The underline fades away when you zoom in/out in the UI Builder
How to reproduce: 1. Open the attached project "UITKTest.zip" 2. Open Assets/Scrips/UI/Resources/UXML1.uxml 3. Zoom in 10000% to ... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif r... Read more
[Windows 7] Getting "IsDenoiserLibraryAvailable()" error when building w...
To reproduce: 1. Open the attached project 2. Make sure that in Player Settings Color Space is set to Gamma 3. Make sure that in ... Read more
The build size is larger when Models have Animation Type set to Generic
Reproduction steps: 1. Open the attached “ModelImporterIssue” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Op... Read more
Crash with "Transform::InitializeTransformHierarchyRecursive" when usin...
Reproduction steps: 1. Open the "PrefabSwapperCrashTest_20220204.zip" project 2. Open the "SampleScene" Scene 3. Open the Prefab Swa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black