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[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
[2D] Multiple errors thrown on selecting Flips and Rotate Contents Tool ...
On selecting Flips and Rotate Contents Tool in the Tile Palette when Grid is disabled in the Scene View then it causes the editor to... Read more
Crash with multiple stack traces when performing various actions while t...
A crash has been observed in the Unity Editor affecting multiple workflows including:- Entering Play mode- Returning to the Editor a... Read more
TrackedPoseDriver bindings disappear when modifying an XR Origin Prefab
Reproduction steps: 1. Open user attached project "My project.zip"2. Add a new GameObject (XR > XR Origin (VR)) to the Hierarchy3... Read more
[Android] Instant crash on app launch with Tango SDK
Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity.2) Build and launch project on a device.3) ... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps:1) Open project attached in the edit and proceed to scene "MoviePlayer".2) Notices in the inspector that slider r... Read more
HDRP default frame settings are not updating in the Inspector window whe...
Reproduction steps:1. Open the attached project “HDRPProject”2. Open the “Assets/Scenes/SampleScene” scene3. Select the MainCamera G... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera