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0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

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May 18, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

“Fatal Error!” Pop-up thrown after entering large value in Numbers list ...

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Aug 22, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. In Project window create Lens Flare (Create > Rendering > Lens Flare (SRP)3. ... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

2
votes
Fixed

[iOS] Microphone.Start() method invocation causes high ping spikes

Audio

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Oct 01, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more

0
votes
Duplicate

Editor crashes when loading more than one asset from assetbundle(already...

Asset and Scene Management

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

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Jun 08, 2015

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Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

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