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Error when switching scenes while the Editor section of Project Settings...
Error when switching scenes while the Editor section of Project Settings is open If you have the Project Settings window open on th... Read more
[Magic Leap] Infinite console JobTempAlloc warnings are spammed to conso...
To reproduce: 1. Open attached project with Lumin-Supported Unity release, found here: https://unity3d.com/partners/magicleap#latest... Read more
Assertion failed on expression: 'success' errors with LWRP when download...
How to reproduce: 1. Create new project with LWRP 2. Publish it to Collab 3. Download it from Collab Reproducible with: 2018.3.0a10... Read more
Pre-exposure breaks default light used by Scene View lighting toggle
Just finished a discussion with UX. We (Lighting Team) will be implementing an additional exposure slider in the Scene view, next to... Read more
Editor windows respond to mouse events outside the window
It seems as though editor windows will sometimes respond to mouse events outside the window area. If you drag an editor window, then... Read more
Editor font is not displayed correctly if the Package Manager window is ...
If you load a project that has the Package Manager Window open, the font in the editor will not be displayed correctly. It will stay... Read more
Tilemap and Tile Palette are broken when updating the project
How to reproduce: 1. Open the attached project 2. Observe the "tilemap_test" scene 3. Open Tile Palette (top window -> Window -> 2D ... Read more
Duplicating points in Line Renderer component with ctrl + D shortcut res...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Select LineRenderer game object 3. Enter edit mode 4. ... Read more
Prefab preview scene in Auto mode ignores baked lighting data
Prefabs can be opened in a separate scene, a prefab preview scene. This scene, like all others, can have Auto mode in its Lighting s... Read more
[UI][Actions] Exceptions and errors are generated constantly if an Input...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/512 Forum: https://forum.unity.com/threads/input-system-bugs.647611... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL