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[Blackboard] Range slider doesn't update value to click position
Repro steps:1. Add a blackboard parameter with a range slider2. Click on the slider and observe how the slider doesn't move to the c... Read more
Package Manager window UI is broken when selecting different package ver...
How to reproduce:1. Download, extract and open attached project (packmanissue.zip) or create a new one2. Open Package Manager Window... Read more
Rect Transform tool handles sometimes become ungrabbable
How to reproduce:1. Open the user's attached project2. In the Project window enter "New Scene"3. In the Hierarchy window select Canv... Read more
"Shader Graph" shader in "Always Included Shaders" crashes player
Reproduction steps: 1. Create a New HDRP Project and Import the "Shader Graph" package2. Create a "PBR Graph" Shader3. Include the S... Read more
[XR] 2018.3 apk builds throw a Build Failed Exception when toggling Mult...
The patch notes for 2018.3 say that "XR: Android apps that use ARCore can now use multi-threaded rendering." To reproduce:1. Downloa... Read more
Shortcut Manager - You can assign commands to the modifier keys by dragg...
It is possible to assign a command to a modifier key by dragging and dropping the command from the command list to the keyboard layo... Read more
Shortcut Manager - The blue highlight disappears from the currently sele...
When you select a command in a category, the blue highlight will disappear from the category currently selected. There is still a hi... Read more
Partial Avatar Mask overrides full model base animation when Avatar Mask...
To reproduce, using Animation Import Settings:1. Open user's attached project ("masktest54")2. Select "Ethan" in the Hierarchy windo... Read more
Unity Editor crashes when using circular dependency due to stack overflow
Steps to reproduce:1. Open attached project "case_1098168-Unity_Crash_1.zip"2. Go to Window -> Asset Management -> Tech Tree E... Read more
Shortcut Manager - Right clicking a command does not select it
If you right click a command, it will not actually get selected. This is especially annoying if you have previously selected a diffe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used