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0
votes
Fixed

[Adaptive Performance] Auto Control Mode does not get enabled when chang...

Package: Adaptive Performance

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May 11, 2020

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Version/s: 1.1.6

Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more

0
votes
Fixed

[AnimationRigging] Bone Renderer ignores layer settings

Package: Animation Rigging

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Apr 15, 2020

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Version/s: 0.2.1

Reproduction steps:1. Open the project from the attached file "1238204.zip"2. Go to Layers(upper right corner of the Editor) and sel... Read more

0
votes
Fixed

[Profiler] Errors are produced in Console when switching between Flow Ev...

Profiling

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May 06, 2020

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Version/s: 2020.2, 2020.2.0a11

How to reproduce:1. Open user's attached "1241230_profiler" project2. Open Profiler (Window->Analysis->Profiler)3. Enter Play ... Read more

0
votes
Fixed

Warning appears when Scrollbar Navigation is set to Vertical and Directi...

Package: UGUI

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May 08, 2020

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Version/s: 1.0.0

How to reproduce:1. Open attached Unity project2. Load scene "SceneWithNewEventSystem"3. Select Canvas->Bkg->ScrollView -> ... Read more

0
votes
Fixed

Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...

Scene Management

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Apr 19, 2020

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Version/s: 2020.1.0a15, 2020.1.0b5, 2020.2

How to reproduce:1. Download the tester-attached Scene(SampleScene.unity)2. Create a new Unity project3. Import and open the Scene E... Read more

0
votes
Fixed

AssetDatabase.CreateAsset generates uneccessary content into a text file...

Asset - Database

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Apr 24, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

Reproduction steps:1. Open the project from the attached file "1241343.zip"2. In the toolbar go to Custom > TextTest3. From Asset... Read more

0
votes
Fixed

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...

Package: Entity Component System (ECS)

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May 03, 2020

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Version/s: 0.10.0-preview.6

Reproduction steps:1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove"2. Enter Play Mode and wait for about a mi... Read more

0
votes
Fixed

[ECS] Crash on Transform::GetPosition when accessing object's position i...

Package

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May 05, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

Reproduction steps:1. Open the attached "case_1244474.zip" project2. Load the "SamepleScene"3. Enter Play mode-- Observe the crash R... Read more

0
votes
Duplicate

[URP] Setting Shader properties on material instances via script does no...

Package: Shader Graph

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May 06, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached 'project-1233558.zip' project and load the 'SRPBatching' scene2. Locate 'UniversalRP-HighQuali... Read more

0
votes
Duplicate

'task.computeData.buffer == NULL' errors when multiple particle systems ...

Visual Effects - Legacy

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Apr 28, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.2

Steps to reproduce:1. Open User-supplied project -&gt; Sample Scene2. In the "PressSpaceToSpawnFire" GameObject, drag the "Fire" pre... Read more

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