Search Issue Tracker

0
votes
Fixed

[Operator] IndexOutOfRangeException when using a Volume (Oriented Box) node

Package: Visual Effect Graph

-

Dec 17, 2018

-

Version/s: 4.7.0

Repro steps:- Drop the attached VFX in a scene- Open it so it would compile, if it hasn't already- Observe the console spam: IndexOu... Read more

0
votes
Won't Fix

[Collab] Pulling changes from project with collab version 1.12.15 to 1.2...

Package: Collab Proxy

-

Dec 17, 2018

-

Version/s: 1.12.15

Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception. Refer the attached video. Steps to reprodu... Read more

0
votes
Fixed

PhysicsQuery2D::ColliderCastAll crash when calling Rigidbody2D.Cast

Physics2D

-

Nov 10, 2018

-

Version/s: 2018.2.7f1, 2018.3.0a1

Steps to reproduce:1. Open User-supplied project2. Play the Scene "SampleScene"3. Press 'D" Expected: no crashActual: crash Reproduc... Read more

0
votes
Fixed

[Vulkan] Raw image with Render Texture causes UI elements to become invi...

Vulkan

-

Dec 06, 2018

-

Version/s: 2019.1.0a11

Steps to reproduce:1. Open new project2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image" ... Read more

0
votes
Won't Fix

[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...

XR SDK

-

Nov 21, 2018

-

Version/s: 2017.3.0b9, 2017.4.13f1

Repro steps:1. Open QA attached project "repro_1102867"2. Build and Run on Android3. Rotate the device and find the cube Actual: The... Read more

1
votes
Fixed

Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...

Scene Management

-

Nov 21, 2018

-

Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce:1. Open attached project ("What")2. Reimport a prefab "PreLevelPopup"-- Editor crash Reproduced with: 2017.4.16f1, 2018... Read more

0
votes
Fixed

[GLES3][LWRP] Shadergraph shaders are displayed incorrectly on built player

Package: Scriptable Render Pipeline Lightweight

-

Dec 04, 2018

-

Version/s: 4.1.0

Steps to reproduce:1. Open QA attached project2. Make sure that Graphics API is set to GLES33. Build & Run to a mobile device or... Read more

0
votes
Not Reproducible

Shader variable set with SetColor() resets after refocusing the Editor w...

Package: Scriptable Render Pipeline Lightweight

-

Dec 07, 2018

-

Version/s: 4.0.0

How to reproduce:1. Open user-submitted project (IssueProject)2. Open scene '1'3. Enter Play Mode4. Click outside of Unity editor to... Read more

8
votes
Not Reproducible

[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...

Asset - Database

-

Dec 13, 2018

-

Version/s: 2018.1.0a4, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Download latest attached project(oc link)2. Run it through command line:<PATHTOEDITOR> -batchmode -quit ... Read more

1
votes
Fixed

[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled

Package: Scriptable Render Pipeline Lightweight

-

Dec 17, 2018

-

Version/s: 5.3.0, 6.1.0

LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.