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Won't Fix

Votes

0

Found in

2017.4.11f1

2017.4.23f1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1144873

Regression

Yes

[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Rendering Method

XR SDK

-

How to reproduce:
1. Open the user's attached project
2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"
3. Change Stereo Rendering Method from Multi Pass to Single Pass
4. Build Asset Bundles by clicking on "Build Asset Bundles/Build"
5. Enter the Play Mode

Expected Result: Right eye is not rendered correctly
Actual Result: Right eye is rendered correctly

Reproducible with 2017.4.11f1, 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0a11
Not reproducible with 2017.4.10f1

  1. Resolution Note:

    Because these settings are now deprecated with 2019.3, I will only offer a workaround for this problem :
    Please use the flag BuildAssetBundleOptions.ForceRebuildAssetBundle when calling BuildPipeline.BuildAssetBundles(..).
    This will make all build settings are taken into account.

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