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Won't Fix
Votes
0
Found in
2017.4.11f1
2017.4.23f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1144873
Regression
Yes
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Rendering Method
How to reproduce:
1. Open the user's attached project
2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"
3. Change Stereo Rendering Method from Multi Pass to Single Pass
4. Build Asset Bundles by clicking on "Build Asset Bundles/Build"
5. Enter the Play Mode
Expected Result: Right eye is not rendered correctly
Actual Result: Right eye is rendered correctly
Reproducible with 2017.4.11f1, 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0a11
Not reproducible with 2017.4.10f1
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Resolution Note:
Because these settings are now deprecated with 2019.3, I will only offer a workaround for this problem :
Please use the flag BuildAssetBundleOptions.ForceRebuildAssetBundle when calling BuildPipeline.BuildAssetBundles(..).
This will make all build settings are taken into account.