Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0f2
2019.2.0a12
Issue ID
1146173
Regression
Yes
Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12.
Steps to reproduce
- Open the attached project PixelPerfect_2018.3.zip with Unity 2019.2.0a12 and play the MainMenu scene.
- Notice the Exit button position is not in line with the button above it.
- Download or clone the project here https://tinyurl.com/y2o48rtj (This is the 2018.3 version of the project)
- With Unity 2018.3.13f1 open the downloaded project and play the ManMenu Scene.
Notice issue - The Button is alligned to the button above it. The animation starts from above the main menu not like in 2019.2 from the right hand side.
The upgrade process has somehow moved elements of the menu changing how the animation is played.
Working: 2018.3.13f1
Broken: 2019.2.0a12, 2019.1.0f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Double separation lines are present in a kebab dropdown menu
- [URP] CommandBuffer: built-in render texture type 3 not found while executing warning is thrown when Game view is open and OpenGL is used
- User gets "Sorry...that page seems to be missing" when click a help icon
- Horizontal Scrollbar appears in the Inspector Window when the Volume Component is added
- Build Profiles - Feature Request: Editor restart button would improve the user experience
This is a duplicate of issue #1143168