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Votes

0

Found in

2017.4.0f1

2018.2.0f2

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1129411

Regression

No

GameObject's name is changed when that GameObject creates a new GameObject passing a named argument to the constructor

Scripting

-

How to reproduce:
1. Open the user's project
2. In the Project window go to Scenes/SampleScene
3. Enter the Play Mode

Expected result: TestObject name does not change
Actual result: TestObject name changes

Reproducible with 2017.4.21f1, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6

This issue only occurs when the constructor is called like this:
GameObject obj = new GameObject(name = "Name3");

  1. Response avatar

    Resolution Note (fix version ):

    The users project is not using named arguments correctly.

    It contains the line:

    GameObject obj = new GameObject(name = "NameForNewObj"); // "this.gameobject" get the same name like the new object

    But it should be:

    GameObject obj = new GameObject(name: "NameForNewObj"); // "this.gameobject" get the same name like the new object

    Notice colon ':' instead equal '='. In the first case the 'this.name' is assigned a value and not the 'name' parameter.

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