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Fixed in 2019.2

Fixed in 2018.3, 2019.1

Votes

0

Found in

2018.3

Issue ID

1129621

Regression

No

[WebGL] Impossible to use static libraries because linker doesn't see them

WebGL

-

It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order of parameters to emcc - libs must be after the source files

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