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Fixed in 2019.2
Fixed in 2018.3, 2019.1
Votes
0
Found in
2018.3
Issue ID
1129621
Regression
No
[WebGL] Impossible to use static libraries because linker doesn't see them
It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order of parameters to emcc - libs must be after the source files
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