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Most Activity
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0
votes
Fixed

[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward

Mobile

-

Feb 12, 2019

-

Version/s: 2018.3.0a2, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

To reproduce: 1. Open users attached project "MeshCompression 2018.2.20.zip" 2. In Player Settings make sure Vertex Compression is e... Read more

0
votes
Fixed

[Scripting] Define Constraints are available for Native Plugins even tho...

Scripting

-

Feb 26, 2019

-

Version/s: 2018.3.0a5, 2018.3.6f1

Define Constraints should only be visible for Managed Plugins, not Native ones, but they are still visible/available in the Inspecto... Read more

0
votes
Fixed

[IL2CPP] SecurityException: The public key is not valid' when using embe...

IL2CPP

-

Feb 26, 2019

-

Version/s: 2019.2.0a4

Steps to reproduce: 1. Open user attached project 2. Build & Run an IL2CPP build on Windows Standalone or WebGL 3. Observe the Secur... Read more

0
votes
By Design

Particle systems do not render shader that uses Tangent.w value when ren...

Visual Effects - Legacy

-

Dec 06, 2018

-

Version/s: 2017.4.16f1, 2018.2.0a1

To reproduce: 1. Open attached project; 2. Press play 3. Notice that the left particle system is white Actual result: The Particle... Read more

0
votes
Fixed

[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...

Mobile

-

Feb 26, 2019

-

Version/s: 2018.3.5f1, 2018.3.6f1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the two models Actual: The left figure is glitching ou... Read more

0
votes
Not Reproducible

[ShaderGraph] ColorShader (debug) infinite texture property generation o...

Package: Shader Graph

-

Feb 26, 2019

-

Version/s: 6.5.0

When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more

1
votes
Fixed

[ShaderGraph] Subgraph references not updating correctly

Package: Shader Graph

-

Feb 26, 2019

-

Version/s: 6.5.0

Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more

0
votes
Fixed

Packman UI - Disabling Modules error message is inaccurate

Packman

-

Feb 26, 2019

-

Version/s: 2019.2.0a7

When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more

0
votes
Fixed

[OSX][Windows] A collection of bugs from GitHub fixed.

Package: Input System

-

Feb 26, 2019

-

Version/s: native 2018.3

This is a bug for various bugs fixed in PR: https://ono.unity3d.com/unity/unity/pull-request/80924/_/2018.3/input/new/bug-fixes They... Read more

3
votes
By Design

[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...

Windows

-

Feb 27, 2019

-

Version/s: 2019.2.0a6

After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor. Th... Read more

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