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Fixed in 2018.3

Fixed in 2017.4, 2018.2



Found in


Issue ID




Input buffering and responsiveness issue for Linux Standalone builds with low framerate



To reproduce:
1) Open attached project and ThirdPersonCharacter scene
2) Create new script
3) In Start function, add "Application.targetFrameRate = 10;" and save the script
4) Attach that script to any object in scene
5) Build and run for Linux
6) Use arrow keys/WASD to move

Expected: Character stops immediately after input ends
Actual: Character continues running for 20+ seconds even if all buttons are released

Reproduced in 2017.4.5f1, 2018.2.0b7

Not reproduced in Win Standalone

Comments (18)

  1. Fa31031b25d9a3d5f9d7e33b12edc0ba?d=mm


    Jul 07, 2019 21:40

    Please fix this issue! I need it on my website

  2. Fd15e970ee571415688b3b84f6c04d7c?d=mm


    Jul 05, 2019 08:12

    Exactly this tips works just perfectly for me, thanks for this issues.

  3. Efe79f65b219936f2d04856fe29b09ac?d=mm


    Apr 16, 2019 13:05

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  4. 38788205e06dab2bafc4b7059f029bee?d=mm


    Jan 09, 2019 11:22

    I was also getting the same issue and I was in need to resolve that. After getting into this post I got to know the aspect of that.

  5. Cf6b5fe65003462019bf81c66f4892bb?d=mm


    Jul 11, 2018 21:19

    Same issue still exists in 2018.2.0f2

  6. 26fcc005ff56fc33a524eee245dedd41?d=mm


    Jul 11, 2018 15:08

    Please fix this and other performance hindering bugs so we can enjoy Unity as much as Windows users.

  7. 61158a047deb44e926e346a3a025474a?d=mm


    Jul 11, 2018 14:24

    This issue is preventing upgrading to latest version of Unity on Linux for builds - please address ASAP.

  8. C71e96ff3af82a857193a7845bcc98b4?d=mm


    Jul 11, 2018 07:51

    Please fix this issue.

  9. Df239c8d99a7e5fe53cf2aa846b03444?d=mm


    Jul 11, 2018 04:12

    Please fix this issue. I'd love to play SOTA I. Linux again!

  10. Cf73193b1cebd42981488c5a839ed5db?d=mm


    Jul 11, 2018 03:56

    I know the Win base is bigger but please allocate some resources to get Unity stable on all platforms. I am not even asking for same level of features but stability is urgent!

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