Search Issue Tracker
Fixed in 2020.3.37f1
Fixed in 2020.3.X, 2021.3.X, 2021.3.5f1
Votes
25
Found in
2020.3.35f1
2021.3.4f1
Issue ID
UUM-7683
Regression
Yes
List element overlaps everything when using Serializable struct/class
Reproduction steps:
1. Open the attached project
2. Open “Assets/Scenes/SampleScene.unity”
3. Click “Cube” GameObject
5. In the Inspector window, click on “Element 0” to expand it
Expected result: Expanded element window does not overlap
Actual result: Expanded element window overlaps everything (see the attached image)
Reproducible with: 2020.3.35f1, 2021.3.4f1
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2022.1.0a1, 2022.1.4f1, 2022.1.0a16
Reproducible on: Windows 10 Pro 20H2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
- Terrain Brush 'Mask Texture' field Object Picker window doesn't have package assets hidden by default
- Memory usage increases with each selected object in the Object Picker window
- Blurred Text Shadows wrap around each letter when using offset and blur
TenaciousDan
Nov 16, 2022 16:18
I'm on 2020.3.39f1 and I still get this issue when using nested properties that have foldouts...
Here I posted an image showing the problem:
https://forum.unity.com/threads/error-displaying-nested-arrays-in-the-inspector.1104037/#post-8523263