Search Issue Tracker
Fixed
Fixed in 2020.3.37f1, 2021.3.5f1
Votes
25
Found in
2020.3.35f1
2021.3.4f1
Issue ID
UUM-7683
Regression
Yes
List element overlaps everything when using Serializable struct/class
Reproduction steps:
1. Open the attached project
2. Open “Assets/Scenes/SampleScene.unity”
3. Click “Cube” GameObject
5. In the Inspector window, click on “Element 0” to expand it
Expected result: Expanded element window does not overlap
Actual result: Expanded element window overlaps everything (see the attached image)
Reproducible with: 2020.3.35f1, 2021.3.4f1
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2022.1.0a1, 2022.1.4f1, 2022.1.0a16
Reproducible on: Windows 10 Pro 20H2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
TenaciousDan
Nov 16, 2022 16:18
I'm on 2020.3.39f1 and I still get this issue when using nested properties that have foldouts...
Here I posted an image showing the problem:
https://forum.unity.com/threads/error-displaying-nested-arrays-in-the-inspector.1104037/#post-8523263