Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1114417
Regression
Yes
The user cannot run the application in VR mode from the editor or Rift standalone
The user cannot run the application in VR mode from the editor or Rift standalone, unless the 'Oculus (Standalone)' package from Package Manager is installed.
We have test case requirement where Unity Editor and Rift standalone Unity applications must run in VR without any Oculus software installed.
Also, as more of an FYI, VR mode does not work when we install our internal Utilities, unless the 'Oculus (Standalone)' package is also installed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note:
Marking as 'Won't Fix' since it's a one-time upgrade issue that doesn't happen with new projects. The error message is very clear. Please install the Oculus Package in the package manager.