Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
Issue ID
1114547
Regression
No
Splash screen background is not included when drawing with scripting api and splashscreen is disabled in player settings.
If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be drawn using a script instead) then the background will not be included in a player build.
1) Assign a sprite to the splash screen background
2) Disable the splash screen in the player settings
3) Build a standalone player
4) Draw the splash screen using the scripting api in a scene
5) A blank background is shown instead of the sprite
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment