Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0b8
Issue ID
1094777
Regression
No
[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the Editor
How to reproduce:
1. Open the submitted project
2. Open the scene 'SampleScene'
3. Enter Play Mode
Expected result: 'Texture creation failed. 'YUY2' is not supported on this platform. Use 'SystemInfo.SupportsTextureFormat' C# API to check format support.' error is displayed in the Console window
Actual result: the Editor crashes
Reproducible with: 2017.4.14f1, 2018.1.9f2, 2018.2.16f1, 2018.3.0b10, 2018.3.0a9
Notes:
In versions earlier than 2018.3.0a9 the crash reproduces with both Metal and OpenGLCore graphics APIs
In versions 2018.3.0a9 and later the crash only reproduces with Metal graphics API
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment